Challenge Objectives: In this challenge, needed  the following skills/concepts:

  • Defining Vectors by subtracting one location in 3D space from another
  • Track the number of objects of a certain type in a scene to trigger certain events
  • Using Coroutines to perform actions based on a timed interval
  • Using for-loops and dynamic variables to run code a particular number of times
  • Resolving errors related to null references of unassigned variables

Challenge Overview: Use the skills you learned in the Sumo Battle prototype in a completely different context: the soccer field. Just like in the prototype, you will control a ball by rotating the camera around it and applying a forward force, but instead of knocking them off the edge, your goal is to knock them into the opposing net while they try to get into your net. Just like in the Sumo Battle, after every round a new wave will spawn wi<span class="citation-119 citation-120" <th="" more="" enemy="" balls,="" putting="" your="" defense="" to="" the="" <="" span="">>span class="citation-118 citation-119 citation-120 citation-end-120">test. However, almost nothing in this project is functioning! It's </span>your job to get it working correctly.

Challenge Outcome:

  • Enemies move towards your net, but you can hit them to deflect them away
  • Powerups apply a temporary strength boost, then disappear after 5 seconds
  • When there are no more enemy balls, a new wave spawns with 1 more enemy


Published 24 days ago
StatusPrototype
CategoryGame mod
PlatformsHTML5
AuthorCami Castle
Tagschallenge4, donovan, Unity
ContentNo generative AI was used

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